Empathy and Idea Generation

The paper explores the ideation and design of a Virtual Reality (VR) proof-of-concept controller for rehabilitation of users with limited physical mobility […]

Opportunities with uncertainties

Adopting immersive Virtual Reality (VR) technology in the early stages of design appeals to designers, as research has shown that immersing people […]

Let’s hear children’s voice

Children provide innovative insights and perspectives when designing and evaluating prospective technologies and interaction methods. However, working with children as design informants […]

Literature review

Virtual reality (VR) technology has introduced a range of equipment, contexts, and stimuli with possible applications in the context of design creativity. […]

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