DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering
Gaussian splatting enables fast novel view synthesis in static 3D environments. However, reconstructing real-world environments remains challenging as distractors or occluders break […]
An End-to-End Depth-Based Pipeline for Selfie Image Rectification
Portraits or selfie images taken from a close distance typically suffer from perspective distortion. In this paper, we propose an end-to-end deep […]
Cascaded and Generalizable Neural Radiance Fields for Fast View Synthesis
We present CG-NeRF, a cascade and generalizable neural radiance fields method for view synthesis. Recent generalizing view synthesis methods can render high-quality […]